The third tutorial is here. It’s good for those who plan to use Blender for interior design and interior object modelling. In this tutorial we’ll try to model a cushion of a couch.
Discussed in this tutorial:
- Measurement Systems.
- The Bevel modifier.
- The Mirror modifier.
- The “Remove Doubles” tool.
- Conversion between meshes & curves.
- Implementing the C4D’s Sweep Nurbs modifier through the path bevel object.
The finished result will look like this:
The Video Tutorial
By the way, I’m so sorry for the audio/video out of sync problem of the last tutorial. hopefully that won’t happen again.
Enjoy! Waiting for your comments & suggestions.